Futurelab

PROGRAMS

Drone Quest: Operation Falcon-1

55–70 minutes
ACADEMIC HOURS
4
TRAINING MODULES
TARGET AUDIENCE
Students aged 11–17 (Grades 6–11)
APPLICATION SCENARIOS
  • Format: team-based game with competitive elements
KEY COMPETENCIES
  • Teamwork, logic and coordination under time pressure
  • Piloting in a professional flight simulator
  • Problem-solving through a series of connected challenges
TRAINING MODULES
MODULE 01
The Mission
During a test flight over the desert, the advanced drone Falcon-1 suddenly went missing — participants become an elite team of cadets from Dubai Drone Academy
MODULE 02
Team Challenges
A series of tasks focused on logic, coordination and speed
MODULE 03
Flight Simulator
Piloting in a professional flight simulator
MODULE 04
The Finale
Teams assemble the complete secret map and receive the main prize

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