Futurelab

PROGRAMS

Drone Sports: Aerial Games of the Future

90 minutes
ACADEMIC HOURS
3
TRAINING MODULES
TARGET AUDIENCE
Students aged 10–15 (Grades 5–9)
APPLICATION SCENARIOS
  • Recommended group size: 20–27 students
KEY COMPETENCIES
  • Drone piloting skills through game-based activities
  • Team spirit and healthy competition
  • Hand-eye coordination and reaction speed
TRAINING MODULES
MODULE 01
Drone Basketball
Control a drone and make accurate throws into the basketball hoop — team-based competition
MODULE 02
Cyber Track
High-speed races on an FPV simulator, each participant contributes to the team's total score
MODULE 03
Mini-Drone Football
Tabletop football with mini-drones in protective spheres — dynamic team matches

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